Nightmare Boy rating. Xbox One.

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  • I loved the 90’s aesthetic that was used throughout the game. The game drawn art has been done very well and it lends the game a certain charm.
  • The game has a nice gentle difficulty curve and they do a great job of easing you in at a nice pace, which means you don’t get frustrated often. 
  • The controls have been implemented really well and they feel fluid and responsive throughout. The control scheme is also simple to grasp as well.
  • The platforming side of the game is very fun and enjoyable. Every mechanic works perfectly well which allows you to enjoy the game more. 


  • The level design in the game is unfortunately a little bland and generic and the lack of variety can become a little tedious at times.
  • I kind of wanted a little more from the story because there isn’t much in terms of content here.
  • Once completed the game doesn’t have anything else to make you return, so the game unfortunately lacks replay value and is quite short to complete.


Final Thoughts:

All in all without a doubt Nightmare Boy is a very intriguing game that tries to take the platformer style and in some ways tries to put its own unique twist on the usual style. It does have a few shortcomings though and these can be a problem from time to time, but I definitely appreciate the effort that has gone into the game. Every mechanic in the game feels finely tuned and that is definitely evident in the platforming, which in turn makes the platforming both fun and enjoyable. I would however have liked to have seen more variety when it came to the level design because unfortunately most of the levels are a little generic in design. What the game does really well is that it eases you in gently and this is something I appreciated greatly because some platformers can become too difficult to soon. They have also done a good job with the controls and thankfully they remain fluid and responsive throughout. The control scheme is also simple and this allows you to focus on the action that’s taking place on screen instead of worrying about complicated controls. The game’s story leaves a lot to be desired. Don’t get me wrong it’s always nice to have a story in a game like this but I must admit that I did want more from it. The game also doesnt boast much in terms of replay value and once completed you won’t return to the game, which is a shame because I quite enjoyed it. The presentation side of the game is something that I liked a lot, especially when it came to the visuals. The hand drawn art style is very nice to look at and the 90’s style makes the game stand out quite a bit. At the end of the day fans of the platforming genre will appreciate Nightmare Boy quite a lot. It does get a few things wrong every now and then, but I appreciate them thinking outside of the box and this thought process means the game has more enjoyable things than bad things going for it. Nightmare Boy is not the best platformer out there, but it does more than enough to get a recommendation from me.

I rate Nightmare Boy   7/10.

Written by: gerrardnum8 (Dean Martin)


Developer: The Vanir Project/BadLand Games

Publisher: BadLand Games

Genre: Action Adventure/Platformer 

Release Date (Xbox One): October 25, 2017

Price: £10.39/$12.99image (1)

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