Celeste rating. Xbox One.



  • The controls felt absolutely perfect and I felt in control with them at all times because they remained tight and responsive throughout.
  • I found the presentation side of the game to be absolutely stunning and I was especially fond of the pixel art aesthetic, which had a lot of variety going for it. 
  • The platforming side of the game has been done exceptionally well. It does a wonderful job of immersing you and it really does give you a satisfying feeling.
  • I was very impressed with the level design in the game. Everything about each level has been cleverly placed and this keeps you hooked throughout.
  • There is a decent amount of content for you to sink your teeth into and it will keep you busy and interested for quite a few hours.
  • There are a number of different mechanics in play at the same time and each different mechanic lends the game a certain charm and makes things unique.


  • The game without a doubt is very difficult and I died thousands of times, so expect a little frustration to creep in every now and then.


Final Thoughts:

All in all retro platformers is a genre that I’ve been interested in ever since I was a child and there have certainly been some classics over the year’s, but in my opinion this genre has lost its way in recent years. Thankfully Celeste has reminded me why I love this particular genre so much and for me it’s pretty much perfect in every single way. Obviously the most important thing about a platformer is the platforming itself and thankfully everything here has been done to perfection. Each little movement feels great and the amount of immersion the platforming creates is simply wonderful. The controls definitely play a part in making the platforming play great, and they’ve done a great job of keeping things very tight and responsive throughout. Throughout your time with the game you will notice a number of different mechanics in play at the same time and each different mechanic plays a part in creating a unique adventure. Another very important aspect in a game like this is the level design, and thankfully I can say the levels are superb. Each level plays differently from each other and there are a lot of clever concepts in each level and this without a doubt keeps things fresh and makes you want to carry on, which is very important. This is very important because the game can be extremely difficult and you will die a lot of times, so there is a little frustration but it wasn’t enough to stop me from playing and that’s great because in terms of content the game offers you a decent amount and you will enjoy this game for multiple hours. The presentation side of the game created a lot of fond memories for me and it’s certainly packed with a lot of charm. Visually the game screams retro and when you combine that with the excellent sound design then you get a game that takes you down memory lane, but it also has a modern feel to it at the same time which is awesome. At the end of the day I expected a lot from Celeste and it’s managed to reach my lofty expectations and some, which is very impressive to say the least. Everything about the game just clicks and I can see it being on a lot of people’s game’s of the year list come the end of the year. If you love old-school platformers then this is an absolute must buy and it should definitely be included on the best platformers of all time list.

I rate Celeste   9/10.

Written by: gerrardnum8 (Dean Martin)


Developer: Matt Makes Games Inc.

Publisher: Matt Makes Games Inc.

Genre: Action/Platformer 

Release Date (Xbox One): January 26, 2018

Price: £15.99/$19.99celeste-07-04-17-1-640x360

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