- The bike physics feel much more better this year and the realistic handling in a way makes the riding much more satisfying and immersive.
- There are a few improvements in the presentation side of the game over its predecessor and the added detail to both the tracks and riders is a nice touch.
- Racing against the AI never became dull for me because they actually raced how they were meant to race and on the whole the AI feels a lot more intelligent.
- The game feels a lot more accessible this year and they have tweaked settings to make it playable for people of all skill levels.
- Technichally the game holds up well throughout your time with the game and the controls remained tight and responsive at all times.
- For some reason the replays don’t look very good, which is a shame because the rest of the game looks good.
- I was disappointed to learn that the managerial career had been removed.
- Whilst the career mode can be fun at times it unfortunately lacks when it comes to the amount of depth it has.
All in all last year’s MotoGP was without a doubt my favourite the series has delivered so far, so MotoGP 18 had some big shoes to fill. Thankfully it does fill these shoes somewhat and there are some improvements over last year’s game, but there also a couple of negatives as well. MotoGP 18 does however get a lot more right than it gets wrong and whilst I prefer MotoGP 17 in some areas it’s still a very good addition to the series. One of the areas that seems to improve every year is the bike physics, and once again this aspect of the game has been improved. Whilst the bike physics were pretty good in last year’s game this year the physics feel more realistic and in a way this makes racing feel a little more satisfying and immersive. I also feel that the AI has improved this time around as well because they are a lot more intelligent and less aggressive which means racing against them remained fun for quite a bit longer. Technichally the game holds up well throughout your time with the game and I didn’t come across many problems at all, which is always a good thing. In terms of content there is a decent amount for you to be getting on with but there isn’t as much content as last year. I must admit that I was a little disappointed to see that the managerial career had been removed because in my opinion this injected some new life into the MotoGP series. I was also a little disappointed when it came to the career mode as well. Don’t get me wrong the career mode isn’t bad and it does provide you with quite a few enjoyable moments it’s just that it doesn’t have enough depth in my opinion and that can harm the replaybility a little bit. One thing the game has done this year though is that it’s made itself accessible to a wider range of gamers. It doesn’t matter if you’re a beginner or a veteran of the series because each different skill level has been catered for and I can see this bringing a few more fans to the table, which is always good. The presentation side of the game has quite a bit more detail over its predecessor and I especially found this to be the case when it came to the riders and tracks. The replays though aren’t as good and look terrible at times, but thankfully the rest of the game looks and sounds spot on. At the end of the day the MotoGP series is still a must buy game for me each year and it’s nice to see improvements being made every time a new game comes out. MotoGP 18 may not be as good as MotoGP 17 but it’s still a very good game and if you’re a fan of the series then once again you will thoroughly enjoy what the game has to offer.
I rate MotoGP 18 8/10.
Written by: gerrardnum8 (Dean Martin)
Developer: Milestone S.r.l.
Publisher: Milestone S.r.l.
Release Date (Xbox One): June 7, 2018