What I liked:
- The presentation side of the game ticked a lot of boxes for me and I think that’s mainly because both the visuals and sound design enhanced the gameplay.
- Exploring in the game always feels rewarding because there always seems to be that there is something new for you to find.
- There is a decent variety of enemies you come across during your time with the game and I must admit that I was especially impressed with the bosses.
- Each mechanic the game possesses has been implemented really well and they all add something to the overall gameplay.
- There’s an array of different puzzles you have to wade through and I must admit that I was surprised by how creative the puzzles were.
What I didn’t like:
- Whilst the combat is fun in short bursts it does get repetetive quite quickly and that’s mainly due to the lack of depth the combat has.
- The game is a little on the short side and it did leave me wanting more.
- It can get quite difficult out of nowhere at times which cab cause you to be a little frustrated every now and then.
Does Anodyne do enough to get a recommendation from me?
All in all Anodyne definitely has a Zelda-esque vibe going for it but that doesn’t mean that it’s like Zelda. Instead this game has its own identity as well and when it’s all said and done it delivers a very rewarding and fun adventure to you. One of the main reasons why the game is so fun and enjoyable is due to the number of mechanics the game possesses because each mechanic adds something to the gameplay. This then means that exploring is always worthwhile and if the combat had more depth to it then you would nearly have a perfect experience with this game. Thankfully though the shortcomings it does have aren’t too profound and the variety it has made me forget about the little niggling problems. I do wish however that the game was a little longer because the different enemies and different puzzles within the game left me wanting more. That being said the content it does have makes recommending Anodyne very easy and I’m sure fans of these types of game’s will love what Anodyne has to offer.
I rate Anodyne 8/10.
Written by: gerrardnum8 (Dean Martin)
Developer: Epiphany Games/Analgesic Productions LLC
Genre: Action & Adventure
Release Date (Xbox One): September 21, 2018