What I liked:
- Whilst the presentation side of the game isn’t perfect I quite liked the atmosphere that both the visuals and sound design created.
- The story is very minamilist but I enjoyed what was present here because it sets the scene well and it makes you want to get revenge for Sergeant Will.
What I didn’t like:
- In terms of content the game doesn’t have a lot for you to get to grips with and the content that is available to you lacks in terms of variety.
- The gameplay gets repetetive very quickly and there’s no diversity which means you end up getting very bored.
- I found the weapons in the game to be a little lacklustre because they all basically felt the same and there wasn’t really anything exciting about them.
- Whilst the game does feature some upgrades and customisation these upgrades and customisation options don’t really feel like they do anything.
- Each stage in the Campaign Mode is bereft of any character and the environments present don’t do anything to rectify this.
Does Heavy Fire: Red Shadow do enough to get a recommendation from me?
All in all back in the day I had a lot of fun and memorable times when it came to the rail shooter genre. Unfortunately though there hasn’t been many game’s in recent years that have released in this specific genre so as you can imagine with me being a fan I was looking forward to the release of Heavy Fire: Red Shadow. After playing the game though this excitement soon dwindled because the game just has far too many shortcomings and issues. A rail shooter should always be fun and satisfying but you don’t get that with this game and instead all you get is a game that offers you boring content with no variety whatsoever. I was hoping then that the shooting elements would save the game but unfortunately it doesn’t. Each weapon feels and plays the same way and the upgrades and customisation options don’t do anything to rectify the situation either. The missons present in the game don’t help the situation as well and whilst I enjoyed the presentation side of the game in parts the environments did ultimately lack character. At the end of the day then I suggest that you steer clear of Heavy Fire: Red Shadow because it doesn’t get very much right and in the end it’s just a boring and dull game that fails to capture your imagination.
I rate Heavy Fire: Red Shadow 3/10.
Written by: gerrardnum8 (Dean Martin)
Developer: Anshar Studios
Publisher: Mastiff LLC
Release Date (Xbox One): October 19, 2018