What I liked:
- There is a lot of levels for you to get to grips with and each level has variety within them meaning completing these levels is often rewarding.
- The presentation side of the game is simple yet very effective and I must admit that I enjoyed both the visuals and sound design.
- I found the controls to be tight and responsive at all times so if you made a mistake then it was purely down to you and not the game.
- I liked how the game didn’t hold your hand when it came to the different mechanics because finding out what to do yourself made the gameplay even more rewarding.
What I didn’t like:
- It can be a little too challenging at times and if you’re one of those people who gets frustrated very easily then this game will cause you a few problems.
- Mastering each level by getting three stars pretty much had me pulling my hair out. At least it gives the game replaybilty though.
- Whilst the controls were very good getting used to them takes a while so prepare to die a lot during this period.
Does Almost There: The Platformer do enough to get a recommendation from me?
All in all I’ve seen my fair share of difficult platformers during my years as a gamer and whilst most of the time these game’s delivered quite a bit of frustration this frustration didn’t stop me from returning back to them game’s time and time again. Almost There: The Platformer is definitely cut from this cloth and even though it’s not the best game I’ve ever played in this genre it still does enough to make it stand out a little. At its core then this game is basically about getting from point A to point B and the amount of levels on offer is very decent indeed. Mastering each of the levels also gives the game replaybilty but be warned this game will almost certainly make your frustration levels rise multiple times during your time with the game. Thankfully the game doesn’t give you any unnecessary problems though because even though it takes a little while to master the controls these controls always feel tight and responsive at all times. Each mechanic that gets introduced along the way has also been done well and I really enjoyed finding out about these different mechanics myself. At the end of the day then if you’re a fan of being challenged greatly then Almost There: The Platformer will be right up your alley and whilst it may not be the perfect experience it still gets more right than it gets wrong culminating in a decent recommendation from me.
I rate Almost There: The Platformer 7.5/10.
Written by: gerrardnum8 (Dean Martin)
Developer: The Quantum Astrophysicists Guild
Publisher: The Quantum Astrophysicists Guild
Release Date (Xbox One): February 19, 2019