What I liked:
- I thoroughly enjoyed the presentation side of the game because both the visuals and sound design made the gameplay engaging from start to finish.
- The story was an interesting tale filled with very good characters and I must admit I stayed fully immersed throughout my time with the game because of this.
- In terms of content the game has a decent amount for you to get to grips with and it has enough variety within it to make everything feel fresh at all times.
- I found the combat elements in the game to be simple yet very effective and I never really became frustrated because they always kept these elements fun and challenging at the same time.
- There’s a decent amount of puzzles you come across during your adventure and completing each one gave me a very rewarding feeling.
What I didn’t like:
- It would’ve been nice to have had more freedom when traversing around the beautiful world.
- Whilst I understand that bosses need to be challenging they could’ve made them to be a little less frustrating.
Does Operencia: The Stolen Sun do enough to get a recommendation from me?
All in all when I first heard about Operencia: The Stolen Sun I thought it was going to be a new pinball game because that’s what I associate Zen Studios with and this isn’t a bad thing either because Zen Studios have created some brilliant pinball games over the years. You can imagine my surprise then when I found out that Operencia wasn’t a pinball game and instead a dungeon crawler and this bold move definitely paid off because it’s brilliant. From the moment I started the game I was hooked thanks to the beautiful visuals and very atmospheric sound design and the accompanying story hooked me even further because it had interesting characters and great dialogue dotted throughout. Obviously a game of this ilk isn’t rated solely on presentation and story and the most important aspect in a game like this is its combat and I’m pleased to say that they’ve done a fantastic job here. In fact the combat elements were that good that I forgot about the lack of freedom I was allowed when traversing and the decent puzzles in the game made me forget about this even further. This was a good thing as well because it made me enjoy the generous amount of varied content even more and there wasn’t really any other problems that reared their ugly head during my time with the game. At the end of the day then Operencia: The Stolen Sun is a game that takes you on an unforgettable journey and each mechanic that’s in play feels refined enough to make even the most cynical of us enjoy what this game brings to the table.
I rate Operencia: The Stolen Sun 8.5/10.
Written by: gerrardnum8 (Dean Martin)
Developer: Zen Studios
Publisher: Zen Studios
Release Date (Xbox One): March 29, 2019
Price: £24.99/$29.99 (Included with Xbox Game Pass)